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Patch majeur
4.6.0
liveArchivéSorti le 28 janvier 2026 · comparé au patch 4.5.0
Star Citizen Alpha 4.6.0 - "Lifeline for Levski" is a major update for Star Citizen, bringing with it the low-light vision measure of LAMP.
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il y a 5 mois
~5 min
L'essentiel pour toi
Si tu reviens après quelques patchs, voilà les changements vaisseaux/missions à savoir.
- 100i
- 125a
- 135c
- Golem Wikelo Work Special
- Aegis Gladius
- RSI Aurora CL
- RSI Aurora ES
- RSI Aurora LN
- RSI Aurora LX
- +1 de plus ↓
⚖️Gagnants & perdants
Plus gros mouvements de stats vs 4.5.0 — HP, DPS et vitesses. Calculé automatiquement depuis nos snapshots.
Notes de patch
~5 min de lecture
Sommaire · 7 sections
Known Issues
Star Citizen Alpha 4.6 has been released onto the LIVE environment!
Your launcher should now display: VERSION 4.6.0-LIVE.11135423
Star Citizen Alpha contains over 160 bug and crash fixes since 4.5.0. 56 of which originated from the issue council.
Stability & Performance
- Client Crash Fixes: 23 fixes
- Server Crash Fixes: 2 fixes
- HDR OpenXR-Vulkan Crash Fix
- NVidia Smooth Motion Black Screen Fix
Gameplay/Missions/Cargo
- Fixed commodity kiosks in Pyro not allowing buying and selling
- Fixed contract generation errors for missing person missions
- Fixed players receiving hundreds of "Escaped from Custody" charges when killed by a guard
- Fixed Vanduul-Tech Smugglers mission unavailable after reaching required reputation rank
- Fixed Sweep and Clear missions not spawning complete number of hostile AI
- Fixed vehicles not counting as destroyed in missions due to engineering components
- Fixed Pirate Swarm in Arena Commander not spawning enemies after wave 2
- Fixed Ace Pilots missing MG Scrips and Medals in their inventory
- Fixed AI ships being disabled instead of destroyed during missions
- Fixed players receiving 100+ Escaped from Custody charges when killed by guards
- Fixed cargo and entities being deleted from freight elevator platforms after server errors
- Fixed freight elevators and inventory functionality at QV stations
- Fixed cargo being difficult to tether and lock on Origin 135c cargo grid
- Fixed Orbageddon mining laser exploit allowing repeated reward cave access
- Fixed warehouse elevator exploit allowing access without passcode
- Fixed loot room doors at ASD Onyx Facility not opening after override
- Fixed doors requiring fuses not opening after selecting override panel
- Fixed missing wall collision near ASOP areas at Checkmate, Orbituary, and Ruin stations
- Fixed security and supervisor doors staying open in contested zones
- Fixed players falling under floor in Levski Mercy Hospital
- Fixed players becoming stuck behind fences in Levski corridors
- Fixed asphyxiation in Levski hangar service sections
- Fixed missing collision on refinery railings
- Fixed Astro Armada doorway inaccessible in Area18
Inventory/Armor/Equipment/Persistence
- Fixed "move all" not moving all loot from AI to backpack
- Fixed Vanduul items not persisting between patches
- Fixed MG Scrips not persisting between patches
- Fixed items being duplicated after patch updates
- Fixed item duplication exploit when carrying items while dying
- Fixed weapons respawning in prison after escaping and dying
- Fixed inventory interactions not updating when removing items
- Fixed Clash Core armor set missing textures
- Fixed Doomsday Stitcher armor boxes appearing invisible
- Fixed Dust Up Helmet Desert having incorrect coloring
- Fixed Geist Armor ASD and Wikelo edition missing cosmetic effects
- Fixed Deadhead helmets showing hair in first-person view
- Fixed T-21 Tigerstrike weapons able to be fitted on unintended ships
- Fixed Headhunter metal chairs not appearing in game
Ships/Engineering
- Fixed multiple shields increasing damage taken, negating survivability benefits
- Fixed room connectors for external doors not updating when entering/leaving atmospheres
- Fixed engines turning off when switching from SCM to NAV mode
- Fixed hangar life support issues causing suffocation without helmet
- Fixed vehicle controls becoming unresponsive after failed quantum jump
- Fixed ships catching fire when repaired via landing services
- Fixed fire alarm sounds persisting after extinguishing fires
- Fixed Aegis Retaliator fires spreading uncontrollably
- Fixed Anvil Pisces having areas with no breathable atmosphere
- Fixed Aegis Idris torpedoes not being recognized with Idris T kit equipped
- Fixed Drake Corsair component slots losing collision after component removal
- Fixed ROC mining laser offset from aiming reticle
- Fixed vehicle death sound effects not always playing
- Fixed RSI Meteor right wing weapon slot being inaccessible
AI
- Fixed hostile AI not shooting at players
- Fixed Yormandi beam attacks not dealing damage and aiming incorrectly
- Fixed medical staff AI stuck inside patient rooms at Rest Stops and LEOs
- Fixed enemy AI not spawning in Arena Commander Pirate Swarm after wave 2
- Fixed missions not spawning complete number of hostile AI
- Fixed missing AR markers for friendly AI in missions
Technical/UI/Interface/Animation
- Fixed missing Nyx system from Select System dropdown menu
- Fixed Levski exterior not having a map
- Fixed ASOP terminals at Levski unable to retrieve ships
- Fixed ASOP terminals at Levski unable to retrieve ground vehicles
- Fixed players clipping through Grim HEX hab walls on spawn
- Fixed players unable to move after repositioning in Area18
- Fixed missing textures on clinic desks at Rest Stops and LEOs
- Fixed random ATC dialogue playing in landing zones
- Fixed planets taking several seconds to load on quantum travel arrival
- Fixed Pisces cockpit geometries appearing and disappearing
- Fixed Greycat STV placeholder text on entry markers
- Fixed missing cursor on interaction wheel
- Fixed placeholder text on turtle interactables
- Fixed animation when equipping helmets from hip
- Fixed animation when jumping while carrying helmets
- Fixed players stuck at "Repositioning player" after crash recovery
- Fixed performance issues in Area18 Plaza
- Fixed object containers unable to export due to navmesh errors
- Fixed Linux backbuffer format issues
- Fixed VRAM Bar not displaying correct information on LINUX
Here are a few of the latest known issues. For context, these known issues may not be occurring 100% of the time and may have a chance of happening. For a more comprehensive list of Known issues and Workarounds, please check out our Knowledge Base here!
In-Game shopping interface that incorrectly shows "UEC" instead of "aUEC" for certain transactions. This is a visual error only. All affected transactions properly utilize aUEC (alpha United Earth Credits), not the purchasable UEC. No real-money currency is involved in these transactions.
Missions & Gameplay
- Alliance Aid cargo hauling missions may have missing cargo on Freight Elevators after raising them
- Some Alliance Aid hauling missions only award 1 event point upon completion instead of the expected amount
- Alliance Aid mission titles and rewards may not match the required SCU delivery amount
- FPS Mining cave markers near delivery locations only appear when within approximately 1km range
- In Vaughn assassination missions, AI may stop engaging in combat if players quantum travel away and return to the mission location
Ships & Vehicles
- RSI Aurora (all variants): Players may briefly suffocate when entering the ship's bed
- Crusader Starlifter A2/C2: Players may lose collision with other players after exiting through the kitchen table booth area
- ARGO RAFT: Emergency lights and alarms may not activate ship-wide during fires
- Ships may experience unintended movement when hit by ballistic weapons due to physics interactions
- Mining lasers are not properly aligned with the Mining Mode aim reticule
Locations & Environment
- Players may pass through Distribution Center hangar doors in various locations
- Levski: Missing floor at the Cargo Center/Services entrance may cause AI to become stuck
- Levski: Players can become stuck after jumping over certain fences near the clinic
- Pyro Outposts: Climbing specific ladders on storage sheds may launch players through the ground
- ASD Delving - Onyx Facility: Freight Elevator and Local Inventory are not functioning
- External Freight Elevators are missing obstruction boundaries
- Wikelo Emporium: Performance degradation may occur in station hangars during The Collector event
UI & Interface
- mobiGlas tab elements have small deadzone areas that can make selection difficult
- Shopping kiosks display "UEC" instead of "aUEC"
- Shopping confirmation screens may show "PLACEHOLDER" text
- Shop item names and descriptions may not display correctly in localized languages
Equipment & Items
- SureGrip Tractor Beam components cannot be picked up or moved using another tractor beam
- N.O.N.E. Boomtube Rocket Launcher: The weapon sight is misaligned when aiming
Persistence & Progression
- Ships purchased with aUEC may not persist between game patches
- Players may become stuck at "Repositioning Player" screen indefinitely after being impounded
Contenu officiel Roberts Space Industries · © Cloud Imperium Games
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4
Vaisseaux
+7 −6 ~4
Ajoutés (7)
- ARGO_MOTH
manufacturer: Argo Astronautics
- RSI_Aurora_GS_CL
manufacturer: Roberts Space Industries
- RSI_Aurora_GS_ES
manufacturer: Roberts Space Industries
- RSI_Aurora_GS_LN
manufacturer: Roberts Space Industries
- RSI_Aurora_GS_LX
manufacturer: Roberts Space Industries
- RSI_Aurora_GS_MR
manufacturer: Roberts Space Industries
- RSI_Hermes
manufacturer: Roberts Space Industries
Retirés (6)
- Aegis GladiusAEGS_Gladius_Crocodile
- RSI Aurora CLRSI_Aurora_CL
- RSI Aurora ESRSI_Aurora_ES
- RSI Aurora LNRSI_Aurora_LN
- RSI Aurora LXRSI_Aurora_LX
- RSI Aurora MRRSI_Aurora_MR
Modifiés (4)
- Golem Wikelo Work SpecialDRAK_Golem_Collector_Indust
- pilotDps486→506
- 100iORIG_100i
- maxSpeed1425→1230
- scmSpeed260→223
- 125aORIG_125a
- maxSpeed1425→1260
- scmSpeed260→230
- 135cORIG_135c
- maxSpeed1425→1250
- scmSpeed260→220